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From production to education with Nicholas Boughen Header
Design

From production to education with Nicholas Boughen

What’s the VFX education system missing? Find out from the founder of CG Masters.

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Artist Spotlight Header
Design

Artist Spotlight: Yuya Takeda

Discovering the artist behind Modo 16 series’ artworks.

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Modo 16 Header
Design

First Modo Roadmap: a path to transparency

Insights from our plans for Modo 16 and a big announcement.

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design challenge Thiago Christo
Design

Mastering the Moments of Truth Design Challenge: Thiago Christo

Thiago Christo discusses 3D package design and mastering the moments of truth.

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3D show design
Design

Ellery Connell's game-changing journey to Modo

Ellery Connell, 20+ year 3D veteran, talks about his journey to Modo and why it’s his go-to tool for product development.

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Modo William Vaughan
Design

Modo Heroes: William Vaughan

New Balance’s 3D team leader, William Vaughan, on how GPU rendering kick-starts creativity in Modo 13.2.

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Mobile game
Design

How Wooga Games develops a creative, engaging and rich experience with Modo

Modeling mobile games with Modo.

Modo packaging
Design

Modo Heroes: Kalil Macedo

We shine the spotlight on the first of our Modo Heroes: Kalil Macedo, exploring his career as a 3D artist and designer

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What is 3D Design
设计可视化

什么是3D材质 ?

我们最近与创意专家Ellery Connell详谈了3D材质具体是什么,以及为什么它们将成为设计未来的关键。

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Tor Frick
设计可视化

Tor Frick:设计无极限

Modo灵活的建模工具如何帮助领先的游戏美术师在他的初创工作室Neon Giant中,完美跟上严苛的制作计划表?

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Ryan Wai Kin Lam orange leaves and cars
Film & TV

Lighting the way: these top artists share their approach to illumination

Take a look at the unique visual treatments of three lighting artists from our community and how they approach lighting in their work.

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Designing in 3D space
设计可视化

黑色有着五十种着色:2D CAD软件在拖着您的后腿吗?

Brendon Marczan 在本文中描述了将设计转移到3D之中的意义。至少您所看到的黑色,正是全世界所看到的黑色了。

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