Insights Hub Insights Hub About デザイン VR/AR/MR 映画・TV クラウド リアルタイム制作 ビジネス Join Newsletter Insights Hub. Bringing you the tech and trends of tomorrow. Explore them here today. Sign up for the latest trends shaping the animation and VFX industries. Please leave this blank First Name * Eメール * Please leave this blank This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. We will use your personal data in accordance with our プライバシーポリシー. News Foundry introduces Flix 6.5 with increased pipeline flexibility and customizatio... Foundry launches annual subscription for Nuke products Katana 6.0 prioritizes artists’ needs, introducing new features to save time a... Learn Resources Create & Share Smart Materials Katana 8.0 Feature Highlights Mari 7.1 Feature Highlights Sort by Newest Oldest Products - どれか - Nuke Modo Mari Katana Hiero Flix Colorway Show me - どれか - Articles Case Studies Videos Explore the latest VR/AR/MR Articles October 29, 2018 Ambitious Light Field Lab Aspires to Change Entertainment Forever We talk to the team at Light Field Lab - a company developing holographic systems without the need for any headsets or accessories. この記事は約分で読めます Design Articles October 10, 2018 Would you buy shoes designed by a computer? Brendon Marczan reflects on the value of an artist or designer in a world that is increasingly becoming automated. この記事は約分で読めます VR/AR/MR Articles September 19, 2018 A deep dive into Virtual Production workflows We go down the rabbit hole to find out exactly what a virtual production workflow entails - from pitch vis to to tech-vis. この記事は約分で読めます Design Articles September 13, 2018 Design visualization: how Foundry is leading the visual-first revolution Foundry CTO Jon Wadelton explains how product design is in the midst of a a visual-first revolution - and how Foundry is leading the charge. この記事は約分で読めます VR/AR/MR Articles August 28, 2018 Exploring infinite walking in virtual reality SIGGRAPH SPECIAL: We speak to one of the authors of a paper showcased as this year’s SIGGRAPH which explores possible techniques to enable‘ infinite walking’ in VR. この記事は約分で読めます VR/AR/MR Articles August 24, 2018 Reaching true VR immersion: one blink at a time SIGGRAPH SPECIAL: We look at a paper showcased as this year’s SIGGRAPH exploring how eyeblinks are being harnessed to create a more realistic walking experience in VR. この記事は約分で読めます Cloud Articles August 14, 2018 Success or failure in VFX: will cloud adoption be the difference? Cloud technology has transformed many industries, and businesses that resisted the change have paid the price. Will the same be true for VFX? この記事は約分で読めます VR/AR/MR Articles July 31, 2018 Virtual reality: what drives multiple hype waves? Technological trends in the world of visual effects are no stranger to the idea of the hype cycle. Is VR destined to repeat the hype waves ad nauseum? この記事は約分で読めます Film & TV Case Studies August 30, 2018 『ブレードランナー 2049 』 − アイコニックなルック制作の舞台裏 How Framestore helped craft the eerie, atmospheric aesthetic for neo-noir science fiction thriller, Blade Runner 2049. この記事は約分で読めます Machine learning Articles June 28, 2018 How data analysis is improving matchmoving Matchmoving can be time consuming and fraught with frustration. We interview Alastair Barber, whose work with DNEG and the University of Bath focused on improving the process using data analysis and algorithms. この記事は約分で読めます Cloud Articles June 12, 2018 Cloud technology’s impact on the VFX industry In this roundtable discussion, some of the industry’s leading experts talk about cloud technology’s impact on the VFX industry. この記事は約分で読めます VR/AR/MR Articles May 29, 2018 Foundry Trends’ VR Jargon Buster In this article, we dissect 10 of the most confusing words, phrases, acronyms and initialisms that we encounter in the worlds of virtual, augmented and mixed reality. この記事は約分で読めます ページネーション 1ページ目 « First 前のページ ‹ Previous ページ 1 ページ 2 ページ 3 ページ 4 ページ 5 ページ 6 現在のページ 7 ページ 8 ページ 9 次のページ Next › 最後のページ Last »