Insights Hub Insights Hub About デザイン VR/AR/MR 映画・TV クラウド リアルタイム制作 ビジネス Join Newsletter Insights Hub. Bringing you the tech and trends of tomorrow. Explore them here today. Sign up for the latest trends shaping the animation and VFX industries. Please leave this blank First Name * Eメール * Please leave this blank This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. We will use your personal data in accordance with our プライバシーポリシー. News Foundry introduces Flix 6.5 with increased pipeline flexibility and customizatio... Foundry launches annual subscription for Nuke products Katana 6.0 prioritizes artists’ needs, introducing new features to save time a... Learn Resources Create & Share Smart Materials Katana 8.0 Feature Highlights Mari 7.1 Feature Highlights Sort by Newest Oldest Products - どれか - Nuke Modo Mari Katana Hiero Flix Colorway Show me - どれか - Articles Case Studies Videos Explore the latest Design Articles September 04, 2017 Augmenting reality in the AEC industries Looking at how design visualization and virtual reality (VR) is beginning to transform the architecture, engineering, and construction (AEC). この記事は約分で読めます VR/AR/MR Articles August 02, 2017 From dystopia to utopia: the new hyperreality Hyperreality – where human consciousness can’t distinguish ‘real’ reality from a manufactured version – is already disrupting video gaming and the film industry. But technological developments could impact scores of other industries, too. この記事は約分で読めます VR/AR/MR Articles July 31, 2017 Modo VR: fully immersive design content creation A project enabling 3D content creators to view their work in real-life scale and perspective, using a VR headset. この記事は約分で読めます VR/AR/MR Articles July 26, 2017 FAME: film-quality augmented and mixed reality experiences A project to enable film-quality assets to be embedded in the environment around a viewer, to create cinematic mixed-reality experiences. この記事は約分で読めます VR/AR/MR Articles July 25, 2017 ALIVE: live-action lightfields for immersive VR experiences A project to develop the technologies required to capture live action content as a fully immersive Virtual Reality experience. この記事は約分で読めます VR/AR/MR Articles July 17, 2017 Get surprising insights from our recent VR research How many people are looking to try out VR in the near future? How would they most like to use it? And how much would they be happy to pay? この記事は約分で読めます VR/AR/MR Articles July 03, 2017 How design visualisation and VR will transform the AEC industries For AEC industries bringing your ideas to life through 2D or 3D computer-generated renders can be a powerful tool. この記事は約分で読めます VR/AR/MR Case Studies May 15, 2017 More real than real: creating a feeling of 'presence' in VR How different levels of immersion are shaping the evolution of VR experiences, and what this could mean for the future of the medium. この記事は約分で読めます VR/AR/MR Articles January 20, 2017 VR? AR? MR? Sorry, I’m confused. Since the beginning of time, most new and emerging technology has nurtured an unhealthy attachment to acronyms, and virtual reality is no different. この記事は約5分で読めます ページネーション 1ページ目 « First 前のページ ‹ Previous ページ 1 ページ 2 ページ 3 現在のページ 4