Insights Hub Insights Hub About デザイン VR/AR/MR 映画・TV クラウド リアルタイム制作 ビジネス Join Newsletter Insights Hub. Bringing you the tech and trends of tomorrow. Explore them here today. Sign up for the latest trends shaping the animation and VFX industries. Please leave this blank First Name * Eメール * Please leave this blank This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. We will use your personal data in accordance with our プライバシーポリシー. News Foundry introduces Flix 6.5 with increased pipeline flexibility and customizatio... Foundry launches annual subscription for Nuke products Katana 6.0 prioritizes artists’ needs, introducing new features to save time a... Learn Resources Create & Share Smart Materials Katana 8.0 Feature Highlights Mari 7.1 Feature Highlights Sort by Newest Oldest Products - どれか - Nuke Modo Mari Katana Hiero Flix Colorway Show me - どれか - Articles Case Studies Videos Explore the latest VR/AR/MR Articles May 15, 2019 Why the founders of London’s first VR arcade have bet on VR going places We catch up with one of the founders of DNA VR to find out why VR arcades could be the key to unlocking VR’s future. この記事は約分で読めます VR/AR/MR Articles April 24, 2019 The unexpected way VR could end up in your home Discover how Location Based Entertainment (LBE) VR could be a vital stepping stone towards mass consumer adoption of virtual reality. この記事は約分で読めます VR/AR/MR Articles April 10, 2019 Mixed reality: the gateway to the mirrorworld We explore mixed reality and how it could one day lead to the supermassive augmented reality landscape known as the ‘mirrorworld’. この記事は約分で読めます VR/AR/MR Articles March 29, 2019 This is why eye-tracking in VR is about more than foveated rendering Discover some of the exciting applications of eye-tracking in VR. この記事は約分で読めます VR/AR/MR Articles January 31, 2019 The three crucial VR headset developments you don’t want to miss We look at some of the technological advances in VR headsets we could see in 2019. この記事は約分で読めます VR/AR/MR Articles December 14, 2018 Human anatomy and limited technology: the barriers to truly immersive VR The Holy Grail in VR is to create a true sense of presence by making the viewer believe they’re truly inside the virtual world. But that’s easier said than done... この記事は約分で読めます VR/AR/MR Articles November 01, 2018 Is enterprise the key to unlocking VR’s potential? We spoke to the team at creative studio Nice Shoes, about how VR may find its natural home in enterprise. この記事は約分で読めます VR/AR/MR Articles October 29, 2018 Walking in the footsteps of war survivors with virtual reality Milica Zec and Winslow Porter, founders of the creative studio New Reality, talk about their trilogy of VR films, ‘Tree’, ‘Giant’, and ‘Breathe’. この記事は約分で読めます VR/AR/MR Articles October 29, 2018 Ambitious Light Field Lab Aspires to Change Entertainment Forever We talk to the team at Light Field Lab - a company developing holographic systems without the need for any headsets or accessories. この記事は約分で読めます VR/AR/MR Articles October 25, 2018 Mixed reality: the future of AR devices? We examine how it’s looking increasingly likely that the future of augmented reality devices lies with mixed reality experiences. この記事は約分で読めます VR/AR/MR Articles October 03, 2018 Virtual worlds and adaptive light-fields: an interview with Disney Research We speak to Kenny Mitchell, a senior research scientist for Disney Research, about his team’s work on adaptive light fields and the challenges around telling stories in VR. この記事は約分で読めます VR/AR/MR Articles September 19, 2018 Virtual reality as a social experience We explore the rise of ‘social VR’, in which users interact with other people in virtual reality environments, rather than experiencing them alone. この記事は約分で読めます ページネーション 1ページ目 « First 前のページ ‹ Previous ページ 1 現在のページ 2 ページ 3 ページ 4 次のページ Next › 最後のページ Last »