Insights Hub.

Bringing you the tech and trends of tomorrow.
Explore them here today.

Explore the latest

VR header
VR/AR/MR

A round-up of the latest in VR, AR and MR

Looking at what’s new in the virtual reality sphere.

この記事は約4分で読めます
Be transported into new virtual worlds with AR portals
VR/AR/MR

Be transported into new virtual worlds with AR portals

In this article, we explore the latest augmented reality trend, AR portals, and how it can take you anywhere, from fictional worlds to outer space

この記事は約分で読めます
Volograms used volumetric
VR/AR/MR

Not the same old story: how Volograms used volumetric to respin a classic tale

Discover the extraordinary things Dublin-based Volograms are doing with volumetric imagery—and the implications this has for immersive storytelling

この記事は約分で読めます
Mixed reality and solar system
VR/AR/MR

How mixed reality is sending us across the solar system

Discover some of the most innovative ways immersive technology is being harnessed in our bid to conquer the stars.

この記事は約分で読めます
City mirrored above another city
VR/AR/MR

Mixed reality: the gateway to the mirrorworld

We explore mixed reality and how it could one day lead to the supermassive augmented reality landscape known as the ‘mirrorworld’.

この記事は約分で読めます
Hybrid Gamma Ray
VR/AR/MR

Recreating real-world color: the promise of Hybrid Log Gamma

We explore how the Hybrid Log Gamma (HLG) HDR standard could hold the key to bringing immersive content into people’s homes

この記事は約分で読めます
Future of AR
VR/AR/MR

Mixed reality: the future of AR devices?

We examine how it’s looking increasingly likely that the future of augmented reality devices lies with mixed reality experiences.

この記事は約分で読めます
Skiing in VR
VR/AR/MR

The Big Interview: Tim Dillon, Head of VR & Immersive Content, MPC

We interview with Tim Dillon, Head of VR & Immersive Content at MPC, discussing just how far VR content has come - and the challenges that remain.

この記事は約分で読めます
VR effects and holograms
VR/AR/MR

Meet the creators: content creation in the virtual age

As part of our deep dive into all things VR, AR and MR, we’ll be interviewing some of the key players making virtual reality experiences today.

この記事は約分で読めます
VR accessibility problem
VR/AR/MR

Exploring VR’s accessibility problem

In the second part of our ‘VR: It’s time for a reality check’ series, we explore the challenges around the accessibility of the technology - starting with headsets.

この記事は約分で読めます
FAME: film-quality augmented and mixed reality experiences
VR/AR/MR

FAME: film-quality augmented and mixed reality experiences

A project to enable film-quality assets to be embedded in the environment around a viewer, to create cinematic mixed-reality experiences.

この記事は約分で読めます
VR/MR/AR help
VR/AR/MR

VR? AR? MR? Sorry, I’m confused.

Since the beginning of time, most new and emerging technology has nurtured an unhealthy attachment to acronyms, and virtual reality is no different.

この記事は約5分で読めます