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STAR WARS
Film & TV

Rear projection on Solo: A Star Wars Story

We catch up with Rob Bredow, Head of ILM, about his work using advanced projection techniques on Solo: A Star Wars Story.

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Coco - courtesy of Pixar
Film & TV

One billion assets: How Pixar’s Lightspeed team tackled Coco’s complexity

We speak to Renee Tam, Lightspeed Lead at Pixar Animation Studios, about how her team overcame complexity to deliver the critically acclaimed movie, Coco.

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Angry ape
Film & TV

Discover the Deep Compositing Work For Planet Of The Apes

You ape-solutely have to see this.

Disney COCO Virtual Reality
VR/AR/MR

Virtual reality as a social experience

We explore the rise of ‘social VR’, in which users interact with other people in virtual reality environments, rather than experiencing them alone.

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Rabbit in garden blue jacket
Film & TV

How Peter Rabbit was created with VFX and animation techniques

Harnessing the power of Nuke and Mari to recreate Beatrix Potter's beloved classic.

Discover the future of filmmaking
Film & TV

Are you ready for the new era in filmmaking?

Over the past decade, digital technology has become the standard medium for cinematography. What can these developments of the past 10 years tell us about where VFX is headed for the future?

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Ryan Gosling in Blade Runner 2049
Film & TV

『ブレードランナー 2049 』 − アイコニックなルック制作の舞台裏

How Framestore helped craft the eerie, atmospheric aesthetic for neo-noir science fiction thriller, Blade Runner 2049.

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Landscape in Blade Runner 2049
Film & TV

『ブレードランナー 2049』 ディストピア的世界観のテクスチャリング

We catch up with Framestore about how they used Mari to create the visually-arresting aesthetic of Blade Runner 2049.


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Meteorite in 3D
Film & TV

From Russia with Love: VFX studio CGF

We speak to Russian VFX studio CGF, who are flying the flag for the Russian VFX industry and creating impressive work on a budget.

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Jackie Chine on the phone
Real time

My real-time production philosophy: an interview with Asa Bailey

We catch up with Asa Bailey, the founder of On-Set Facilities: a tech company aiming to be the world’s leading system integrator of real-time and virtual production solutions.

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Bearded man vfx breakdown
Film & TV

How Image Engine Used Nuke And Mari On Logan

Crafting a CG human: no easy feat.

Magnopus Award Gallery Header
VR/AR/MR

The Big Interview: Ben Grossmann, co-founder and CEO of Magnopus

We interview Academy Award-winning visual effects supervisor and virtual reality (VR) director, Ben Grossmann, CEO of Magnopus.

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