Insights Hub Insights Hub About Design VR/AR/MR Film & TV Cloud Real Time Machine Learning Join Newsletter Insights Hub. Bringing you the tech and trends of tomorrow. Explore them here today. Sign up for the latest trends shaping the animation and VFX industries. Please leave this blank First Name * Email * Please leave this blank This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. We will use your personal data in accordance with our Privacy Notice. News Foundry introduces Flix 6.5 with increased pipeline flexibility and customizatio... Foundry launches annual subscription for Nuke products Katana 6.0 prioritizes artists’ needs, introducing new features to save time a... Learn Resources Create & Share Smart Materials Katana 8.0 Feature Highlights Mari 7.1 Feature Highlights Sort by Newest Oldest Products - Any - Nuke Modo Mari Katana Hiero Flix Colorway Show me - Any - Articles Case Studies Videos Explore the latest Film & TV Case Studies January 27, 2017 Katana's power helps deliver The Amazing Spider-Man Imageworks delivers 1,639 amazing visual effects shots on The Amazing Spider-Man with help from Katana. min read Design Case Studies January 27, 2017 Eye-grabbing packaging in fast-moving consumer goods Trident-Sonoco creates graphics used on some of the world’s most sought after FMCG brands across multiple, diverse markets. 2 min read Design Case Studies January 27, 2017 From crowdsourcing to commercialization with BleepBleeps Tom Evans, founder of BleepBleeps, turned an idea, born out of new-parent, late-night frustration, into a family of fun devices to help with every aspect of parenting. min read VR/AR/MR Case Studies January 27, 2017 MediaMonks bends reality with Cara VR Find out how MediaMonks utilised Nuke and Cara VR to deliver an unbelievable virtual reality product all within one solution. Learn more here. min read VR/AR/MR Articles January 20, 2017 VR? AR? MR? Sorry, I’m confused. Since the beginning of time, most new and emerging technology has nurtured an unhealthy attachment to acronyms, and virtual reality is no different. 5 min read Film & TV Case Studies January 20, 2017 Mari and Nuke rule Emmy winning Game of Thrones The people behind the acclaimed Game of Thrones explain how they use Mari and Nuke to deliver stunning special effects with award winning results. min read Film & TV Case Studies January 20, 2017 Mari adds texture to Harry Potter and the Deathly Hallows Baseblack's Mari workflow on Harry Potter and the Dealthy Hallows min read Film & TV Case Studies January 19, 2017 Mari covers Avatar's models in glory Box office record-breaking Avatar was a hugely challenging film to make with a staggering 2500 VFX shots that include both performance-capture characters and models of enormous scale. min read VR/AR/MR Case Studies January 18, 2017 Tippett Studio head into the unknown with stop-motion VR Step inside Phil Tippett’s mind with his passion project: MAD GOD min read VR/AR/MR Case Studies January 18, 2017 MPC’s creative process in Goosebumps VR That feeling when a giant praying mantis is chasing you ... MPC take us on a spooky 360° adventure with Jack Black’s R.L. Stine min read Design Case Studies January 18, 2017 Naughty Dog use Modo for previsualization in games Watch the recording from our booth at SIGGRAPH 2014 min read Film & TV Case Studies January 17, 2017 Star Wars: every kid’s dream come true It’s the dream project for digital effects artists but with the iconic name, comes high expectations. Modo, Mari, Katana and Nuke help ILM exceed them. min read Pagination First page « First Previous page ‹ Previous … Page 29 Page 30 Page 31 Page 32 Page 33 Page 34 Current page 35 Page 36 Page 37 Next page Next › Last page Last »