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Nick Boughen CG Masters
Film & TV

SIGGRAPH 2019 | Why the world needs better Lighting

Nick Boughen, CG Masters, on why it's as clear as day and night.

5G era
VR/AR/MR

What the dawn of the 5G era means for immersive technologies

In this article, we look at how 5G will change the game for immersive technologies, allowing us to do things which are impossible today. Read more here!

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Lizard creature
Film & TV

Foundry 2019 | Showreel

Take a look at some of the amazing work from Foundry customers.

Mari 3D Painting Effect
Film & TV

Four crucial reasons to experience 3D painting without limits

Modern texture painting requires power, performance, and pipelineability

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VoluMagic and datasets in Nuke
Film & TV

VoluMagic: the creation and manipulation of volumetric datasets in Nuke

Take a look at some of the aims of Foundry’s new R&D project looking at the manipulation of volumetric datasets in Nuke.

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Open standards header
Film & TV

Open Standards will change the VFX Industry as we know it

A look at why the move to open standards across the VFX industry should be welcomed by all - from the smallest player to the largest.

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FMX 2019 trends
Film & TV

FMX 2019带来的五大趋势

本文中,我们将带来FMX 2019上讨论的一些最大的行业主题的报告,涵盖了从光场到位置型VR的各个方面。

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USD powers up Foundry VFX software
Film & TV

深入了解USD技术如何增强了Foundry软件

而在本文中,我们将介绍Foundry如何将USD技术纳入到了创意工具之中,并提前窥视我们的部分未来计划。

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Drawing on 3d panel
Film & TV

Nuke粒子系统简介

来探寻如何运用Nuke粒子系统加快艺术家的工作流程。

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USD explainer guide
Film & TV

How Universal Scene Description is set to change the face of VFX

How Universal Scene Description (USD) holds some potentially game-changing opportunities for VFX studios.

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Locational VR part 3
VR/AR/MR

深入了解伦敦的首个VR街机门店—DNA VR

最近我们拜访了伦敦的首个VR街机门店,为您带来位置型VR与家居型VR的不同体验汇报。

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VR headsets
VR/AR/MR

为何伦敦的首个VR街机游戏创始人会押注VR的未来?

我们最近与DNA VR的创建者进行了交流,以探寻为何VR街机有望成为解锁VR未来的关键。

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