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5G era
VR/AR/MR

What the dawn of the 5G era means for immersive technologies

In this article, we look at how 5G will change the game for immersive technologies, allowing us to do things which are impossible today. Read more here!

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VoluMagic and datasets in Nuke
Film & TV

VoluMagic: the creation and manipulation of volumetric datasets in Nuke

Take a look at some of the aims of Foundry’s new R&D project looking at the manipulation of volumetric datasets in Nuke.

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An insider look at the VFX industry in India
Film & TV

透过BOT VFX,来看印度的视觉特效行业

来探索印度视觉效果的快速增长以及正在如何改变着行业。

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Open standards header
Film & TV

Open Standards will change the VFX Industry as we know it

A look at why the move to open standards across the VFX industry should be welcomed by all - from the smallest player to the largest.

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FMX 2019 trends
Film & TV

FMX 2019带来的五大趋势

本文中,我们将带来FMX 2019上讨论的一些最大的行业主题的报告,涵盖了从光场到位置型VR的各个方面。

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USD powers up Foundry VFX software
Film & TV

深入了解USD技术如何增强了Foundry软件

而在本文中,我们将介绍Foundry如何将USD技术纳入到了创意工具之中,并提前窥视我们的部分未来计划。

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USD explainer guide
Film & TV

How Universal Scene Description is set to change the face of VFX

How Universal Scene Description (USD) holds some potentially game-changing opportunities for VFX studios.

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Locational VR part 3
VR/AR/MR

深入了解伦敦的首个VR街机门店—DNA VR

最近我们拜访了伦敦的首个VR街机门店,为您带来位置型VR与家居型VR的不同体验汇报。

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VR headsets
VR/AR/MR

为何伦敦的首个VR街机游戏创始人会押注VR的未来?

我们最近与DNA VR的创建者进行了交流,以探寻为何VR街机有望成为解锁VR未来的关键。

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Location Based Entertainment
VR/AR/MR

The unexpected way VR could end up in your home

Discover how Location Based Entertainment (LBE) VR could be a vital stepping stone towards mass consumer adoption of virtual reality.

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Eye tracking and Mari
VR/AR/MR

为何VR中的眼动追踪不止中央凹型渲染?

来一同探寻VR中眼动朱追踪方面激动人心应用。

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3D graphics cloud cost predictor

云技术:有效应对VFX行业中的成本预估挑战

预估人才和基础设施的项目成本一直是VFX工作室所面临的最大挑战之一。 让我们来看看云技术将带来怎样的答案。

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