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Exclusive look at the new Mari Materials System
Film & TV

独家展示正在运用中的Mari新材质系统

我们采访了自由角色扮演艺术家GaëlKerchenbaum,他最近刚在Mari 4.5中测试了Mari材质系统

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Robot white
Film & TV

Aspiring To Be A Texture Artist At A Big Studio?

Paul Paulino tells all.

Mars space modelled and textured
Film & TV

《火星时代 1》中的空间探测器的建模和纹理创作

小团队如何赢得了与时间的赛跑?

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Landscape in Blade Runner 2049
Film & TV

为《银翼杀手 2049》创作反乌托邦式的景观

我们专门拜访了Framestore,来详细了解他们如何运用Mari 创作出了《银翼杀手 2049》中那极其诱人的视觉美学。

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Shannara Chronicles spider
Film & TV

《沙拉娜之剑》:为电视剧集创作精彩CG

我们与多伦多的工作室SPIN VFX一起讨论了他们如何使用Mari和Katana为幻想电视剧集《沙拉娜之剑》制作了令人惊叹的CG。

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Bearded man vfx breakdown
Film & TV

How Image Engine Used Nuke And Mari On Logan

Crafting a CG human: no easy feat.

HD in Ultra
Film & TV

Scaling upwards for the Ultra HD and HDR future

With the high demands of today's media productions set to grow, the smart solution is to adopt scalable tools that can already handle the challenges of tomorrow, today.

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Still from Kubo and the Two Strings
Film & TV

Kubo and the Two Strings

Making waves with Laika.