九月趋势 九月趋势 About 设计 VR/AR/MR 影视 云 实时制作 商业 Join Newsletter 行业洞察. Sign up for the latest trends shaping the animation and VFX industries. Please leave this blank First Name * 邮件 * Please leave this blank This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. We will use your personal data in accordance with our 隐私声明. News Foundry introduces Flix 6.5 with increased pipeline flexibility and customizatio... Foundry launches annual subscription for Nuke products Katana 6.0 prioritizes artists’ needs, introducing new features to save time a... Learn Resources Create & Share Smart Materials Katana 8.0 Feature Highlights Mari 7.1 Feature Highlights Sort by Newest Oldest Products 任何 Nuke Modo Mari Katana Hiero Flix Colorway Show me 任何 Articles Case Studies Videos Explore the latest VR/AR/MR Articles February 25, 2021 Working in harmony: Augmented Reality and Machine Learning How these two big tech players are working together to create more immersive experiences. 阅读预计需要6分钟 VR/AR/MR Articles August 17, 2020 A round-up of the latest in VR, AR and MR Looking at what’s new in the virtual reality sphere. 阅读预计需要4分钟 VR/AR/MR Articles December 05, 2019 Be transported into new virtual worlds with AR portals In this article, we explore the latest augmented reality trend, AR portals, and how it can take you anywhere, from fictional worlds to outer space 阅读预计需要分钟 VR/AR/MR Articles September 10, 2019 AR and blockchain…an unstoppable combination? Discover how blockchain technology will play a pivotal role in protecting immersive content IP - and help monetize AR/VR. 阅读预计需要分钟 VR/AR/MR Articles December 10, 2019 AR云技术将如何改变沉浸式技术? 在本文中,我们探讨了AR云将如何成为推动AR采用的关键所在。 请在这里阅读更多! 阅读预计需要分钟 VR/AR/MR Articles June 01, 2019 混合现实(MR):通向镜像世界的大门 在此,我们将探索混合现实,以及有一天此技术将如何引领实现超大规模的增强现实景观,即“镜像世界”。 阅读预计需要分钟 VR/AR/MR Articles January 28, 2019 重现真实世界的颜色:来自Hybrid Log Gamma的承诺 本文中,我们来探讨Hybrid Log Gamma(HLG)HDR标准如何成为将沉浸式内容带入寻常百姓家中的关键。 阅读预计需要分钟 VR/AR/MR Articles November 09, 2018 增强现实:AR设备的未来? 在本文中,我们深入探讨了融于混合现实体验之中的增强现实设备的未来 阅读预计需要分钟 VR/AR/MR Articles February 11, 2018 VR的东方承诺:远东的虚拟现实发展 到2021年全球的VR行业预计将产生748亿美元总收入,且看远东如何成为快速增长的催化剂。 阅读预计需要分钟 VR/AR/MR Articles March 04, 2018 一段超真实的历史:关于超现实技术的演变 在以前的文章中我们曾讨论过“超现实”,然而虽然支持它的是新技术,但这个词本身却不是。 阅读预计需要分钟 设计可视化 Articles February 22, 2018 AEC行业中的增强现实(AR) 对设计可视化和虚拟现实(VR)如何转变建筑、工程和结构(AEC)行业一探究竟。 阅读预计需要分钟 VR/AR/MR Articles June 15, 2018 FAME:电影品质的增强和混合现实体验 这是一个让电影品质的资产能嵌入观众周围的环境之中,创造出电影级混合现实体验的项目。. 阅读预计需要分钟 分页 现页 1 页数 2 下一页 Next › 上一页 Last »