Insights Hub Insights Hub About Design VR/AR/MR Film & TV Cloud Real Time Machine Learning Join Newsletter Insights Hub. Bringing you the tech and trends of tomorrow. Explore them here today. Sign up for the latest trends shaping the animation and VFX industries. Please leave this blank First Name * Email * Please leave this blank This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. We will use your personal data in accordance with our Privacy Notice. News Foundry introduces Flix 6.5 with increased pipeline flexibility and customizatio... Foundry launches annual subscription for Nuke products Katana 6.0 prioritizes artists’ needs, introducing new features to save time a... Learn Resources Create & Share Smart Materials Katana 8.0 Feature Highlights Mari 7.1 Feature Highlights Sort by Newest Oldest Products - Any - Nuke Modo Mari Katana Hiero Flix Colorway Show me - Any - Articles Case Studies Videos Explore the latest VR/AR/MR Articles October 29, 2018 Ambitious Light Field Lab Aspires to Change Entertainment Forever We talk to the team at Light Field Lab - a company developing holographic systems without the need for any headsets or accessories. min read Design Articles October 25, 2018 Procedural modeling: changing the footwear design landscape We explore how a new generation of 3D modeling tools that harness the power of procedural modeling are changing the design landscape. min read Film & TV Videos October 17, 2018 Foundry 2018 | Showreel Our customers are our heroes - here's why. Design Articles October 17, 2018 Why are brands using 3D to get to market faster? Brendon Marczan reflects on a year that is pushing footwear brands to get their ideas to market faster and faster. min read Design Articles October 10, 2018 Would you buy shoes designed by a computer? Brendon Marczan reflects on the value of an artist or designer in a world that is increasingly becoming automated. min read Design Articles September 13, 2018 Design visualization: how Foundry is leading the visual-first revolution Foundry CTO Jon Wadelton explains how product design is in the midst of a a visual-first revolution - and how Foundry is leading the charge. min read VR/AR/MR Articles August 28, 2018 Exploring infinite walking in virtual reality SIGGRAPH SPECIAL: We speak to one of the authors of a paper showcased as this year’s SIGGRAPH which explores possible techniques to enable‘ infinite walking’ in VR. min read VR/AR/MR Articles August 24, 2018 Reaching true VR immersion: one blink at a time SIGGRAPH SPECIAL: We look at a paper showcased as this year’s SIGGRAPH exploring how eyeblinks are being harnessed to create a more realistic walking experience in VR. min read VR/AR/MR Articles July 31, 2018 Virtual reality: what drives multiple hype waves? Technological trends in the world of visual effects are no stranger to the idea of the hype cycle. Is VR destined to repeat the hype waves ad nauseum? min read Real time Articles March 19, 2018 Real-time production: barriers and opportunities VFX post-production could be heading for a real-time future - but to get there, we’ll have to overcome a number of technical barriers. min read Real time Articles February 27, 2018 A digested guide to real-time production Advanced pre-vis, real-time production, virtual production… what’s the difference? We take a look at some of the techniques being touted as revolutionary. min read VR/AR/MR Articles January 25, 2018 Exploring VR’s accessibility problem In the second part of our ‘VR: It’s time for a reality check’ series, we explore the challenges around the accessibility of the technology - starting with headsets. min read Pagination First page « First Previous page ‹ Previous … Page 2 Page 3 Page 4 Page 5 Page 6 Page 7 Current page 8 Page 9 Page 10 Next page Next › Last page Last »