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Nick Boughen CG Masters
Film & TV

SIGGRAPH 2019 | Why the world needs better Lighting

Nick Boughen, CG Masters, on why it's as clear as day and night.

5G era
VR/AR/MR

What the dawn of the 5G era means for immersive technologies

In this article, we look at how 5G will change the game for immersive technologies, allowing us to do things which are impossible today. Read more here!

min read
Lizard creature
Film & TV

Foundry 2019 | Showreel

Take a look at some of the amazing work from Foundry customers.

Mari 3D Painting Effect
Film & TV

Four crucial reasons to experience 3D painting without limits

Modern texture painting requires power, performance, and pipelineability

min read
VoluMagic and datasets in Nuke
Film & TV

VoluMagic: the creation and manipulation of volumetric datasets in Nuke

Take a look at some of the aims of Foundry’s new R&D project looking at the manipulation of volumetric datasets in Nuke.

min read
Open standards header
Film & TV

Open Standards will change the VFX Industry as we know it

A look at why the move to open standards across the VFX industry should be welcomed by all - from the smallest player to the largest.

min read
FMX 2019 trends
Film & TV

Five of the biggest trends from FMX 2019

A report back on some of the biggest industry topics that were discussed at FMX 2019, from lightfields to locational VR.

min read
USD powers up Foundry VFX software
Film & TV

An inside look at how USD is set to power-up Foundry software

Take a look at how Foundry is incorporating USD into our creative tools - and get a peek into our plans for the future.

min read
Drawing on 3d panel
Film & TV

An introduction to the Nuke Particle System

Discover how Nuke’s Particle System can be harnessed to streamline artist workflows.

min read
USD explainer guide
Film & TV

How Universal Scene Description is set to change the face of VFX

How Universal Scene Description (USD) holds some potentially game-changing opportunities for VFX studios.

4 min read
Locational VR part 3
VR/AR/MR

Deep inside DNA VR - London’s first VR arcade

We visit London’s first virtual reality arcade to report on how locational experiences differ from home-based virtual reality

min read
VR headsets
VR/AR/MR

Why the founders of London’s first VR arcade have bet on VR going places

We catch up with one of the founders of DNA VR to find out why VR arcades could be the key to unlocking VR’s future.

min read